<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<VASSAL.launch.BasicModule VassalVersion="3.4.10" description="Game design by Gerald Todd; Vassal Mod by Tom Crispin" name="LFM - Hanover" nextPieceSlotId="414" version="0.91">
    <VASSAL.build.module.BasicCommandEncoder/>
    <VASSAL.build.module.Documentation>
        <VASSAL.build.module.documentation.AboutScreen fileName="small-cover.jpg" title="About Module"/>
        <VASSAL.build.module.documentation.HelpFile fileName="Intro.html" fileType="archive" title="Quick Start"/>
    </VASSAL.build.module.Documentation>
    <VASSAL.build.module.PlayerRoster buttonIcon="" buttonKeyStroke="" buttonText="Retire" buttonToolTip="Allow another player to take your side in this game">
        <entry>Solitaire</entry>
        <entry>Union</entry>
        <entry>Confederate</entry>
    </VASSAL.build.module.PlayerRoster>
    <VASSAL.build.module.GlobalOptions autoReport="Use Preferences Setting" centerOnMove="Use Preferences Setting" chatterHTMLSupport="Never" nonOwnerUnmaskable="Never" playerIdFormat="$PlayerName$" promptString="Opponents can unmask my pieces">
        <option name="stepIcon">/images/StepForward16.gif</option>
        <option name="stepHotKey">34,0</option>
        <option name="undoIcon">/images/Undo16.gif</option>
        <option name="undoHotKey"/>
        <option name="serverControlsIcon">/images/connect.gif</option>
        <option name="serverControlsHotKey">83,520</option>
    </VASSAL.build.module.GlobalOptions>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="Map" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ Added to [$location$]" edgeHeight="0" edgeWidth="0" hotkey="" icon="" launch="false" mapName="Main Map" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="Mark all pieces on this map as not moved" moveKey="" moveToFormat="$pieceName$ moving from [$previousLocation$] to [$location$]" moveWithinFormat="$pieceName$ moving from [$previousLocation$] to [$location$]" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="Add column" addRowText="Add row" boardPrompt="Select board" slotHeight="125" slotScale="0.2" slotWidth="350" title="Choose Boards">
            <setup>Main MapBoardPicker	HanoverMap	0	0</setup>
            <VASSAL.build.module.map.boardPicker.Board image="lfmh_map.jpg" name="HanoverMap" reversible="false">
                <VASSAL.build.module.map.boardPicker.board.ZonedGrid>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.ZonedGridHighlighter/>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$gridLocation$" name="PlayingArea" path="0,0;0,4000;1825,4000;1825,3400;3450,3400;3450,0" useHighlight="false" useParentGrid="false">
                        <VASSAL.build.module.map.boardPicker.board.HexGrid color="255,51,51" cornersLegal="false" dotsVisible="false" dx="95.26279441628824" dy="112.39999999999986" edgesLegal="false" sideways="true" snapTo="true" visible="false" x0="34" y0="57">
                            <VASSAL.build.module.map.boardPicker.board.mapgrid.HexGridNumbering color="255,255,255" first="H" fontSize="9" hDescend="false" hDrawOff="0" hLeading="1" hOff="0" hType="N" locationFormat="$gridLocation$" rotateText="0" sep="" stagger="false" vDescend="false" vDrawOff="0" vLeading="1" vOff="1" vType="N" visible="false"/>
                        </VASSAL.build.module.map.boardPicker.board.HexGrid>
                    </VASSAL.build.module.map.boardPicker.board.mapgrid.Zone>
                </VASSAL.build.module.map.boardPicker.board.ZonedGrid>
            </VASSAL.build.module.map.boardPicker.Board>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.LayeredPieceCollection layerOrder="0,1" property="Layer"/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="Zoom in" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="Zoom out" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="Select Zoom" zoomInKey="" zoomLevels="0.390625,0.625,1.0,1.6" zoomOutKey="" zoomPickKey="" zoomStart="2"/>
        <VASSAL.build.module.map.HidePiecesButton buttonText="" hiddenIcon="/images/globe_selected.gif" hotkey="" showingIcon="/images/globe_unselected.gif" tooltip="Hide all pieces on this map"/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="10" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="14" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="1" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showOverlap="false" showgraph="true" showgraphsingle="false" showtext="true" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.map.GlobalMap buttonText="" color="0,0,0" hotkey="79,195" icon="/images/overview.gif" scale="0.19444444" tooltip="Show/Hide overview window"/>
        <VASSAL.build.module.map.LOS_Thread drawRange="true" global="Always" hideCounters="false" hideOpacity="0" hotkey="" iconName="" label="LOS" persistence="Never" persistentIconName="" rangeBg="0,0,0" rangeFg="255,255,255" report="$playerId$ Checked LOS from $FromLocation$ to $AllLocationsChecked$" round="Nearest whole number" scale="0" snapEnd="true" snapStart="true" threadColor="0,0,255" tooltip="Show LOS Thread"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
        <VASSAL.build.module.gamepieceimage.ColorManager/>
        <VASSAL.build.module.gamepieceimage.FontManager>
            <VASSAL.build.module.gamepieceimage.FontStyle name="Default" style="Dialog,0,12,false"/>
        </VASSAL.build.module.gamepieceimage.FontManager>
        <VASSAL.build.module.gamepieceimage.GamePieceLayoutsContainer/>
    </VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
    <VASSAL.build.module.properties.GlobalProperties/>
    <VASSAL.build.module.PrototypesContainer>
        <VASSAL.build.module.PrototypeDefinition name="CSA INF">+/null/prototype;CSA UNIT	prototype;Common Piece\	restrict;Confederate,Solitaire;false;true\\	piece;;;;/	\	\\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="CSA CAV">+/null/hideCmd;level 2;Disable;Dismount_Level = 2;68\,520,67\,520	hideCmd;level 1;Disable;Dismount_Level = 1;77\,520\	placemark;Charge;67,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:csa charge;null;0;0;true;;Charge;406;0;false\\	prototype;CSA UNIT\\\	prototype;Common Piece\\\\	restrict;Confederate,Solitaire;false;true\\\\\	piece;;;;/	\	\\	\\\	\\\\	\\\\\	null;280;24;;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="CSA ART">+/null/hideCmd;level 2;Disable;Limber_Level = 2;76\,520	hideCmd;level 1;Disable;Limber_Level = 1;85\,520\	prototype;CSA UNIT\\	prototype;Common Piece\\\	restrict;Confederate,Solitaire;false;true\\\\	piece;;;;/	\	\\	\\\	\\\\	null;280;24;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="CSA Brigadier">+/null/prototype;Common Piece	restrict;Confederate,Solitaire;false;true\	piece;;;;/	\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="CSA Commander">+/null/hideCmd;no rep;Disable;Replacement_Level = 2;82\,520	prototype;Common Piece\	restrict;Solitaire,Confederate;false;true\\	piece;;;;/	\	\\	null;283;24;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="Common Piece">+/null/footprint;84,130;Movement Trail;false;false;10;255,255,255;0,0,0;100;50;20;30;1.0	markmoved;\/images\/moved.gif;40;0;Mark Moved;77,130\	delete;Delete;68,130\\	piece;;;;/false;;0	false\	\\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA INF">+/null/prototype;USA UNIT	prototype;Common Piece\	restrict;Solitaire,Union;false;true\\	piece;;;;/	\	\\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA CAV">+/null/hideCmd;level 2;Disable;Dismount_Level = 2;68\,520,67\,520	hideCmd;level 1;Disable;Dismount_Level = 1;77\,520\	placemark;Charge;67,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:usa charge;null;0;0;true;;Charge;405;0;false\\	prototype;USA UNIT\\\	prototype;Common Piece\\\\	restrict;Solitaire,Union;false;true\\\\\	piece;;;;/	\	\\	\\\	\\\\	\\\\\	null;280;24;;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA ART">+/null/hideCmd;Level 2;Disable;Limber_Level = 2;76\,520	hideCmd;Level 1;Disable;Limber_Level = 1;85\,520\	prototype;USA UNIT\\	prototype;Common Piece\\\	restrict;Solitaire,Union;false;true\\\\	piece;;;;/	\	\\	\\\	\\\\	null;284;24;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA Brigadier">+/null/prototype;Common Piece	restrict;Solitaire,Union;false;true\	piece;;;;/	\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA Commander">+/null/hideCmd;no rep;Disable;Replacement_Level = 2;82\,520	prototype;Common Piece\	restrict;Solitaire,Union;false;true\\	piece;;;;/	\	\\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="CSA UNIT">+/null/placemark;OOC;79,130;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:csa ooc;null;0;0;true;;OOC;407;2;false	placemark;Detached;84,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:csa detached;null;0;0;true;;Detached;408;0;false\	placemark;Disorganized;79,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:csa disorg;null;0;0;true;;Disorganized;409;0;false\\	sendto;Elim;69,130;graveyard;ELIM;0;0;;;;0;0;0;Elim;G;;;;CSA ELIM\\\	piece;;;;/	\	\\	;;\\\	null;0;0;;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="USA UNIT">+/null/placemark;OOC;79,130;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:usa ooc;null;0;0;true;;OOC;410;0;false	placemark;Detached;84,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:usa detached;null;0;0;true;;Detached;411;0;false\	placemark;Disrorganized;79,520;VASSAL.build.module.PieceWindow:Markers\/VASSAL.build.widget.ListWidget\/VASSAL.build.widget.PieceSlot:usa disorg;null;0;0;true;;Disorganized;412;0;false\\	sendto;Elim;69,130;graveyard;ELIM;0;0;;;;0;0;0;Elim;G;;;;USA ELIM\\\	piece;;;;/	\	\\	;;\\\	null;283;0;;0</VASSAL.build.module.PrototypeDefinition>
    </VASSAL.build.module.PrototypesContainer>
    <VASSAL.build.module.Chatter/>
    <VASSAL.build.module.PieceWindow hidden="false" hotkey="" icon="uhlangames.jpg" name="Info" scale="1.0" text="" tooltip="Show/Hide the Info window">
        <VASSAL.build.widget.PieceSlot entryName="" gpid="413" height="152" width="200">+/null/piece;;;lfmh_ico.jpg;/null;0;0;413;0</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.i18n.Language/>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="" changeFormat="" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="graveyard.png" launch="true" mapName="graveyard" markMoved="Never" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="Mark all pieces on this map as not moved" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$" moveWithinFormat="" thickness="3" tooltip="Show.hide eliminated units">
        <VASSAL.build.module.map.BoardPicker addColumnText="Add column" addRowText="Add row" boardPrompt="Select board" slotHeight="125" slotScale="0.2" slotWidth="350" title="Choose Boards">
            <VASSAL.build.module.map.boardPicker.Board image="Elim.jpg" name="ELIM" reversible="false">
                <VASSAL.build.module.map.boardPicker.board.ZonedGrid>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.ZonedGridHighlighter/>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$name$" name="USA ELIM" path="0,0;0,620;800,620;800,0" useHighlight="false" useParentGrid="false"/>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$name$" name="CSA ELIM" path="0,630;0,1250;800,1250;800,630" useHighlight="false" useParentGrid="false"/>
                </VASSAL.build.module.map.boardPicker.board.ZonedGrid>
            </VASSAL.build.module.map.boardPicker.Board>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="1" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showOverlap="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="Zoom in" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="Zoom out" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="Select Zoom" zoomInKey="" zoomLevels="0.390625,0.625,1.0" zoomOutKey="" zoomPickKey="" zoomStart="2"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.PieceWindow hidden="false" hotkey="" icon="markers.png" name="Markers" scale="1.0" text="" tooltip="Show/Hide the Game Markers palette">
        <VASSAL.build.widget.ListWidget divider="316" height="287" scale="1.0" width="340">
            <VASSAL.build.widget.PieceSlot entryName="breastworks" gpid="276" height="84" width="84">+/null/clone;Clone;67,130	emb2;Activate;2;;flip;2;;;2;;;;1;false;0;0;breastworks.png,build.png;,;true;flip;;;false;;1;1;true;65,130;70,130;\	delete;Delete;88,130\\	piece;;;;breastworks/	1\	\\	null;0;0;276;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="burned bridge" gpid="277" height="84" width="84">+/null/emb2;flip;2;;flip;2;;;2;;;;1;false;0;0;burned.png,blank.png;,;true;flip;;;false;;1;1;true;70,130;70,130;	delete;Delete;88,130\	piece;;;;burned bridge/1	\	null;0;0;277;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="csa charge" gpid="291" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;csa_charge.png;csa charge/	\	null;0;0;291;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="csa detached" gpid="278" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;csa_detached.png;csa detached/	\	null;0;0;278;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="csa disorg" gpid="279" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;csa_disorg.png;csa disorg/	\	null;0;0;279;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="csa ooc" gpid="280" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;csa_ooc.png;csa ooc/	\	null;0;0;280;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="csa recover" gpid="289" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;csa_recover.png;csa recover/	\	null;0;0;289;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="day" gpid="281" height="84" width="84">+/null/delete;Delete;88,130	piece;;;day.png;day/	null;0;0;281;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="game  turn" gpid="282" height="84" width="84">+/null/emb2;Activate;2;;flip;2;;;2;;;;1;false;0;0;us.png,cs.png;,;true;flip;;;false;;1;1;true;65,130;70,130;	delete;Delete;88,130\	piece;;;;game  turn/1	\	null;0;0;282;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="usa charge" gpid="292" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;usa_charge.png;usa charge/	\	null;0;0;292;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="usa detached" gpid="283" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;usa_detached.png;usa detached/	\	null;0;0;283;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="usa disorg" gpid="284" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;usa_disorg.png;usa disorg/	\	null;0;0;284;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="usa ooc" gpid="285" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;usa_ooc.png;usa ooc/	\	null;0;0;285;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="usa recover" gpid="286" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;usa_recover.png;usa recover/	\	null;0;0;286;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="wagons" gpid="288" height="84" width="84">+/null/clone;Clone;67,130	delete;Delete;88,130\	piece;;;wagons.png;wagons/	\	null;0;0;288;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="VP marker" gpid="271" height="84" width="84">+/null/emb2;Activate;2;;increase;2;;decrease;2;;;;1;false;0;0;1.png,2.png,3.png,4.png,5.png,6.png,7.png,8.png,9.png,0.png;,,,,,,,,,;true;flip;;;false;;1;1;true;65,130;73,520;68,520	clone;Clone;67,130\	delete;Delete;88,130\\	piece;;;;VP marker/1	\	\\	null;0;0;271;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.ListWidget>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.build.module.PieceWindow hidden="false" hotkey="" icon="csa1.png" name="CSA" scale="1.0" text="" tooltip="Show/Hide the CSA pieces palette">
        <VASSAL.build.widget.TabWidget entryName="CSA UNITS">
            <VASSAL.build.widget.PanelWidget entryName="CAV DIV" fixed="false" nColumns="3" scale="1.0" vert="false">
                <VASSAL.build.widget.ListWidget divider="467" entryName="units" height="239" scale="1.0" width="654">
                    <VASSAL.build.widget.PieceSlot entryName="Stuart" gpid="295" height="90" width="91">+/null/prototype;CSA Commander	emb2;Activate;2;;Replacement;2;;;2;;;;;false;0;0;Stuart-f.jpg,Stuart-b.jpg;,;true;Replacement;;;false;;1;1;true;65,130;82,520;\	piece;;;;Stuart/	1\	null;0;0;295;0</VASSAL.build.widget.PieceSlot>
                    <VASSAL.build.widget.PieceSlot entryName="1st Stuart Art" gpid="296" height="90" width="91">+/null/prototype;CSA ART	emb2;Activate;2;;Limber;2;;Unlimber;2;;;;1;false;0;0;1st Stuart HArt-f.jpg,1st Stuart HArt-b.jpg;,;true;Limber;;;false;;1;1;true;65,130;76,520;85,520\	piece;;;;1st Stuart Art/	1\	null;0;0;296;0</VASSAL.build.widget.PieceSlot>
                    <VASSAL.build.widget.PieceSlot entryName="2nd Stuart Art" gpid="297" height="90" width="91">+/null/prototype;CSA ART	emb2;Activate;2;;Limber;2;;Unlimber;2;;;;1;false;0;0;2nd Stuart HArt-f.jpg,2nd Stuart HArt-b.jpg;,;true;Limber;;;false;;1;1;true;65,130;76,520;85,520\	piece;;;;2nd Stuart Art/	1\	null;0;0;297;0</VASSAL.build.widget.PieceSlot>
                    <VASSAL.build.widget.PieceSlot entryName="2nd Baltimore" gpid="300" height="90" width="91">+/null/prototype;CSA ART	emb2;Limber;2;;Limber;2;;Unlimber;2;;;;1;false;0;0;2nd Baltimore HArt-f.jpg,2nd Baltimore HArt-b.jpg;,;true;Limber;;;false;;1;1;true;76,520;76,520;85,520\	piece;;;;2nd Baltimore/	1\	null;0;0;300;0</VASSAL.build.widget.PieceSlot>
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        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showOverlap="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
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    </VASSAL.build.module.Map>
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        <VASSAL.build.widget.TabWidget>
            <VASSAL.build.widget.Chart chartName="TEC" fileName="LFM_tec.png"/>
            <VASSAL.build.widget.Chart chartName="Player Aid 1" fileName="aid_1.png"/>
            <VASSAL.build.widget.Chart chartName="Player Aid 2" fileName="aid_2.png"/>
            <VASSAL.build.widget.Chart chartName="LOS" fileName="LOS_chart.png"/>
        </VASSAL.build.widget.TabWidget>
    </VASSAL.build.module.ChartWindow>
    <VASSAL.build.module.SpecialDiceButton format="** $name$ = [$result1$] *** &lt;$PlayerName$&gt;" hotkey="155,0" icon="d6-Black_1.png" name="1d6" resultButton="true" resultChatter="true" resultWindow="false" text="1d6" tooltip="1d6" windowTitleResultFormat="$name$" windowX="32" windowY="32">
        <VASSAL.build.module.SpecialDie format="$result$" name="Die1">
            <VASSAL.build.module.SpecialDieFace icon="d6-Black_1.png" text="1" value="1"/>
            <VASSAL.build.module.SpecialDieFace icon="d6-Black_2.png" text="2" value="2"/>
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        </VASSAL.build.module.SpecialDie>
    </VASSAL.build.module.SpecialDiceButton>
    <VASSAL.build.module.NotesWindow buttonText="Notes" hotkey="78,130" icon="Notes_Icon.png" tooltip="Notes"/>
    <VASSAL.build.module.PredefinedSetup file="hanover.vsav" isMenu="false" name="Historical Scenario" useFile="true"/>
    <VASSAL.build.module.PredefinedSetup isMenu="false" name="New Game" useFile="false"/>
    <VASSAL.build.module.ChartWindow hotkey="" icon="BattleMaps.jpg" name="Historical Maps" text="" tooltip="Battlefield Maps - the game in history">
        <VASSAL.build.widget.TabWidget entryName="Battlefield Maps">
            <VASSAL.build.widget.Chart chartName="Camapaign" fileName="Gettysburg-Campaign--June-3-to-July-1-1863-(August-2019).jpg"/>
            <VASSAL.build.widget.Chart chartName="Phase One" fileName="Hanover--June-30-1863--Phase-One-(March-2020).jpg"/>
            <VASSAL.build.widget.Chart chartName="Phase Two" fileName="Hanover--June-30-1863--Phase-Two-(March-2020).jpg"/>
        </VASSAL.build.widget.TabWidget>
    </VASSAL.build.module.ChartWindow>
</VASSAL.launch.BasicModule>
